Devlog #3
LastBreath » Devlog
Game Modes and UI Work
Today I started working on the game mode system.
The foundation is in place, but there’s still a lot to refine. The idea is to let the player choose between different modes (for example: classic, endless, and Mega).
I also set up the basic UI structure.
Right now it looks pretty rough — no icons yet, placeholder fonts. But once I draw all the assets, the interface will look much better.
Soon I’ll begin working on a new boss.
It will have unique mechanics and multiple phases. I’ll share more details later.
Wish me luck — there’s still a lot of exciting work ahead!
Files
LastBreath.zip 40 MB
Jun 25, 2025
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